Tag-arkiv: Projects

No. 6: D.U.S.T.Y.

How can a digital storytelling project be formed? In this series we present projects from around the world to give you inspiration to your work with digital storytelling.

In the line of digital storytelling projects, we hereby present one of the most famous dealing with adolescents, the so-called D.U.S.T.Y. program.

“Tools are intrinsic to social relationships. An individual relates himself in action to his society through the use of tools that he actively masters, or by which he is passively acted upon. To the degree that he masters his tools he can invest the world with his meaning; to the degree that he is mastered by his tools, the shape of the tool determines his own self-image. Convivial tools are those which give each person who uses them the greatest opportunity to enrich the environment with the fruits of his or her vision.” (Illich 1979: 34)

Digital storytelling as a scientific research field is still young, less than six years. One of the main contributors in the academic field of digital storytelling is Glynda Hull, a professor in Language and Literacy, Society and Culture at the University of California, Berkeley. In 2001 Glynda Hull and Oakland filmmaker, Michelangelo James, founded a digital storytelling after-school program for at-risk youth, DUSTY, with a donation of old computers from CDS.

DUSTY (which is an acronym for “Digital Underground Story Telling for Youth) started out as a center for making powerful forms of signification available to children and adults who did not otherwise have such access to new communication technology (Hull & Nelson, 2005: 7). Today, DUSTY, offers digital storytelling and literacy development activities for children and young people as after school programs and short-term workshops. They do it in an effort to bridge the digital divide, an increasing problem all over the state, as well as in the world .

In 2007 the DUSTY program is run at two elementary schools, one middle school, and one high school with help from The Graduate School of Education at UC Berkeley and the Prescott-Joseph Center for Community Enhancement in Oakland and UC Berkeley undergraduates and graduates who tutor the students enrolled in the program.

To read more about DUSTY, please visit oaklanddusty.org

Udgivet 18. februar 2008 af nikoline

No. 3: Capture Wales and We Shall Remain

How can a digital storytelling project be formed? In this series we present projects from around the world to give you inspiration to your work with digital storytelling.

Several projects about digital storytelling have evolved since Joe Lambert and Dana Atchley first came up with the idea of making workshops with digital stories in 1993.

Capture Wales is a broadcasting project, which can be said to bring new standards to the relationship between television audience and distributors. In the Capture Wales project digital stories are created by the audience and broadcasted by the BBC Wales.
The idea of the project is mainly to show the richness of life in Wales through stories made by the people of Wales (bbc.co.uk) and thereby reinforces the community of Wales.

The team behind the Capture Wales project runs monthly workshops around Wales, working with members of the public in order to help them create their own digital stories. The workshops are thought on the principals from the Center for Digital Storytelling in California. The contributors produce their own material, as well as edit it, and can get assistance with the creation process from the project team.

The Capture Wales project was the first digital storytelling project of its kind and can be said to have been the catalyst for the digital storytelling movement’s development inside broadcast television. The photographer and PhD Daniel Meadows started it up in 2001, after seeing the digital stories by Dana Atchley. Meadows is considered to be one of the founders of digital storytelling together with Dana Atchley and Joe Lambert.

Meadows express the ideology behind the Capture Wales project as follows:

“For television-as-we-know-it ‘acts passively upon individuals’. What Digital Storytelling does is open up the possibility that individuals can turn the television experience around, become its ‘active master’”. (Meadows, 2003)

In other words, the Capture Wales project is returning the voice of the people back to them (Meadows, 2003).

Projects like Capture Wales have become more common. Recently, The Citizen Storyteller Project “We shall remain” was launched in the United States. The project is giving a voice and tools to the Native Americans to record and tell their stories. 200 Native Americans across the country have been provided with the latest cell phone technology to produce their own two-minute video stories. The collection of digital stories will be broadcasted as part of a primetime television series in 2009.

The difference in this project is the use of the technology and the level of involvement from the television companies. In the Capture Wales project the digital stories are produced during workshops on the spot held by employees at BBC Wales. In the We Shall Remain project the Native Americans have the access to the technology over a longer period of time due to the use of cell phones. However they are not in charge of what context their recordings will be shown in.

In both examples the television companies say they work towards a reinforcement of a community and preservation of stories. The Capture Wales project is working to bring the media back to the people, and in this case they follow the spirit of the movement: to give the man on the street a voice. However, one must remember that companies that are permeated by a financial agenda claim this. Actually not all the stories are to be shown on BBC Wales, only a few elected.

Compared to the goals of the digital storytelling movement, as described by Joe Lambert, there are challenges within the use of digital storytelling in the television industry, due to the sorting of the stories. On the other hand, the use of television can increase the audience of the personal stories and encourage more people to share their stories.

To read more about the Capture Wales project, please visit www.bbc.co.uk/tellinglives

To read more about the We Shall Remain project, please visit www.pbs.org

Udgivet af nikoline

No. 2: Digital Clubhouse

How can a digital storytelling project be formed? In this series we present projects from around the world to give you inspiration to your work with digital storytelling.

Several projects about digital storytelling have evolved since Joe Lambert and Dana Atchley first came up with the idea of making workshops with digital stories in 1993. One of these is the Digital Clubhouse project.

Digital Clubhouse is a digital storytelling project with two Clubhouses so far, one centered in Silicon Valley, California and another in New York City. In the clubhouses people of all ages come together in an effort to create new applications for digital technology. The mission is to use of the media to enrich education and lifelong learning, promote public health, preserve history, and encourage a deeper appreciation of cultural diversity (Digiclub.org).

All programs and projects are free in the sense that everyone who participates must “pay back” in terms of tutoring the next group of participants. The Digital Clubhouses offer different kinds of programs, from programs in creating a personal digital story to programs that are devoted to preserving the stories

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of the American nation’s war veterans and programs geared toward telling the stories of ethnic minorities and making a community for people at risk.

The Digital Clubhouse is based on the methods of Center for Digital Storytelling. The programs are also similar to programs thought at the Center for Digital Storytelling, except for the obligations of every participant to contribute her/his time and effort after completing a program. It’s a good example of a user-driven project. Moreover it shows how seniors and youth can benefit from each other and bridge a divide in age.

To read more about Digital Clubhouse, please visit www.digiclub.org.

Udgivet af nikoline

No. 1: Father of Digital Stories: Center for Digital Storytelling

How can a digital storytelling project be formed? In this series we present projects from around the world to give you inspiration to your work with digital storytelling.

Center for Digital Storytelling is the most important institution in the movement and practice of digital storytelling. Center for Digital Storytelling is to where it all started.

In 1994 the media producer and artist Dana Atchley, had developed NEXT EXIT, a multimedia autobiography. In his work he met the local theater producer/dramatic consultant Joe Lambert. Joe Lambert and Dana Atchley soon found out that they had a common interest in storytelling and media use. When they met Nina

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Mullen the Center of Digital Storytelling was born. The Center was built around a unique training process, the Digital Storytelling Workshop.

The Center for Digital Storytelling became to be the primary institution associated with digital storytelling.

The center offers workshop all over the United States and beyond in the process of creating digital stories as well how to teach the process of making digital stories, involving media professionals, teachers, students and any other people with interest in telling their stories.

Usually it is a three-day intensive workshop, which offers an introduction to working with digital imaging and digital video software. Students craft and record first-person narratives and collect still images and music to illustrate their pieces. In managing the software tools they get help from computer tutorials, which enable them, with teacher support, to edit their own stories. At the end of the workshop each student presents a personal 3-5 minutes digital story (Storycenter.org).

After 14 years of practice, the knowledge gained from these workshops is available in a so-called ‘Cookbook’. ‘The Digital Storytelling Cookbook’ is a practical guide in how to make digital stories and is considered to be the bible in the field of digital storytelling.

The model practiced at Center for Digital Storytelling is referred to worldwide as the Californian model.

To read more about the center, please visit www.storycenter.org

Udgivet af nikoline